Followers
Tuesday, 26 November 2013
Monday, 4 November 2013
Film History Assignment
Clay History
1.Clay animation started with the material Plasticine.
2.Gumby was one of the super clay characters and Art-Pokey was the creator.
3.In 1902 Sculptor Welsh Rarebit Nightmare was made, the first clay film.
Clay Kings
1. His most famous characters are Mark Twain, and the California Raisons.
2. Will Vinton explained the process of clay animation.
3. 1,440 times in a minute.
4. Each second in clay animation has 24 frames.
5. They would reshape around 72 times in 3 sections.
Wanna Try This
1. Making the story or plot of the film.
2. Brief descriptions of characters and plot.
3. Designed the characters and plot.
4. Camera and lots of clay.
5. Make the character bright, better than the props.
6. I learned that bad lighting creates lots of shadow and that the colors should combine smoothly.
7. They suggest 15 frames or more.
8. For a blinking eye, they suggest 2 or more frames.
9. They made lots of mouth's for a character.
Basics of Clay Animation
1. Plan the characters, props, ad the background.
2. The storyboard is for the plot, need it so you don't make random stores.
Character tip
The basic is to start with eye colors , teeth, mouth shapes, hair shapes, fingers and toes.
Background tips
They should be colorful and detailed, make sure the props and characters are different.
1.Clay animation started with the material Plasticine.
2.Gumby was one of the super clay characters and Art-Pokey was the creator.
3.In 1902 Sculptor Welsh Rarebit Nightmare was made, the first clay film.
Clay Kings
1. His most famous characters are Mark Twain, and the California Raisons.
2. Will Vinton explained the process of clay animation.
3. 1,440 times in a minute.
4. Each second in clay animation has 24 frames.
5. They would reshape around 72 times in 3 sections.
Wanna Try This
1. Making the story or plot of the film.
2. Brief descriptions of characters and plot.
3. Designed the characters and plot.
4. Camera and lots of clay.
5. Make the character bright, better than the props.
6. I learned that bad lighting creates lots of shadow and that the colors should combine smoothly.
7. They suggest 15 frames or more.
8. For a blinking eye, they suggest 2 or more frames.
9. They made lots of mouth's for a character.
Basics of Clay Animation
1. Plan the characters, props, ad the background.
2. The storyboard is for the plot, need it so you don't make random stores.
Character tip
The basic is to start with eye colors , teeth, mouth shapes, hair shapes, fingers and toes.
Background tips
They should be colorful and detailed, make sure the props and characters are different.
Thursday, 31 October 2013
Wednesday, 30 October 2013
Tuesday, 29 October 2013
Film Advertisement Adam, Nafiz, aysan
Film Advertise Shot List
Film Script
Film Video Link ( Stops at 1:05 seconds)
https://www.youtube.com/watch?v=KKEc-MaZJrg
Film Script
Film Video Link ( Stops at 1:05 seconds)
https://www.youtube.com/watch?v=KKEc-MaZJrg
Monday, 28 October 2013
Tuesday, 22 October 2013
Monday, 7 October 2013
Tuesday, 1 October 2013
Monday, 30 September 2013
Wednesday, 25 September 2013
Monday, 23 September 2013
Film Camera Movement
Film Terms:
Shot: a piece of
motion picture that has been exposed to the camera in a single, uninterrupted
run
Frame: single
pictures within the shot
Transition: every
shot begins and ends with a transition
Shot:
Shot
|
Defining Characteristic
|
Use
|
Extreme Long Shot
|
A shot that is far from the object that the object
isn’t even visible. This is often used as an established shot.
|
“An Established shot.”
|
Long Shot
|
A shot, which the subject is barley seen in the
shot. Shows more of the surroundings.
|
A shot where the object is shown but not in much
detail. A shot more of the surroundings.
|
Full Shot
|
A shot which shows a lot more of the object then the
surrounds.
|
A selfy.
|
Medium Shot
|
A shot, which shows some parts of the subject in
more detail.
|
A shot used when the object isn’t show much detail
and features.
|
Close Up Shot
|
A shot where the object takes most of the shot. But
still shows features.
|
A shot where it shows their feelings.
|
Extreme Close Up Shot
|
A shot, which is really close, shows lots of detail.
Also known as the “choker shot.”
|
Used show extreme detail and gets right in the
objects face.
|
Camera Angle:
Angle
|
Distinguishing Characteristic
|
Use
|
Bird’s Eye View
|
A view where you can only see from top. Doesn’t show
any detail of the object.
|
Could be used in blueprints, used in sports and
documentaries.
|
High Angle
|
An angle, which shows the object from above a little
bit above, the object, making the object look less powerful.
|
Used to make the object look helpless and less
powerful.
|
Eye Level
|
Most common angle, an angle which we use in our
daily lives.
|
A first person view, which shows lots of detail.
|
Low Angle
|
An angle where the object is shot from below, making
the object look more powerful.
|
Used to make the object look more powerful than
others.
|
Lighting and Colour:
High Key
The raw material for creating visual images.
Everything is related to light.
Used in movies, games, and computers. Mostly
everything.
|
Low Key
Low lighting is a style, which is commonly used by
photographers and filmographers. Low-key lighting requires a single light.
Could be used in comedy bars and in films.
|
Front/Back
The light, which is always used in films. This is
used so it makes the object visual and bright.
This could be used in mainly everything.
|
Bottom Lighting
The spatial position of lighting referring to the
direction of light relative to the subject. It’s an unnatural use of
lighting.
This could be used in art displays.
|
Camera Movements:
Camera Movement (shots)
|
Description
|
Panning or Pan
|
Pan is a horizontal camera movement in which the
camera moves from left to right. This
could be used from an over the shoulder shot.
|
Tilt
|
Tilt is the vertical camera movement, which the
camera points up or down from a stable location.
|
Tracking
|
A tracking camera movement is a shot where the
camera is mounted on a cart, which travels along silent tracks.
|
Crane
|
A crane shot
is a large heavy piece of equipment, but is useful way of moving a camera.
This allows the camera to move up, down and diagonal.
|
Hand-Held
|
A shot, which is used and hold by the hand making
this, the most used for the follow shot.
|
Stedicam
|
Stedicam is the most used in a follow shot. But not
often used in a follow shot.
|
Zoom
|
A zoom camera movement doesn’t require the shot to
move it zoom in the object-meaning close up on the object.
|
Tuesday, 17 September 2013
Typography
11.
Typography is the style and appearance of
printed letters.
22.
The difference between
serif and sans serif is that that serif has feet on the letters and sans serif
does not.
a)The cap line is the invisible line that follows
the top of the letter.
b)
The midline is the also known as the “mean
line.” It’s a line which shows the height of lowercase letters.
c)
The baseline is the invisible line on the bottom
of capital letters.
44.
b-d-h-i-j-k-t are the ascender letters.
55.
a-c-e-g-k-m-n-o-p-q-r-s-u-v-w-y-z are the
descended letters.
66.
bowl- The curved part of the character that
encloses the circular parts.
Counter – The white space inside the curved
area.
7.Attenuating getting texts that seizes
attention.
Readable text is text that can be read and
understood.
8.white blank that in between characters
9. Usually I use font that don’t look
fancy. Just normal like Cambria.
10.
- Desdemona
-Party
LET
-Silom
-Princetown
LET
-Rockwell
Extra Bold
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